Joshua KeeneMar 29, 20212 minUnity EventsAs the time for content implementation in my FMP approached, I was beginning to get worried about how I could effectively and easily...
Joshua KeeneMar 28, 20213 minFinal Major Project - CombatDeveloping the combat for this project has been the most challenging aspect so far and I think it will hold that title even after the...
Joshua KeeneMar 17, 20212 minFinal Major Project - AII had never touched creating AI before this project meaning I was wary of how much of a challenge it would prove to be. I had allocated...
Joshua KeeneMar 15, 20212 minFinal Major Project - Level DesignI began the level design production process by using cylinders to rough out the shape and size that the main areas of the level would...